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Add an animal to this pageEdit

If you created an animal, please add it to this page. This will allow users to easily find and add animals to their own installations.

To add your animal, click "Edit this Page". Then copy the example creature and fill in the necessary code for your creature.


Add an animal from this page to your gameEdit

To add a creature from below to your game, copy the given code into your creatures.dat file and restart the game.


Example CreatureEdit

npc_type "example" {
        tag
	name="example"
	speed="1d10"
	color="0,204,0"
	graphic='X'
	health=50
	AI="HostileAnimal"
	attackSkill="1d5+10"
	attackPower="1d10"
	defenceSkill="1d4+1"
	spawnAsGroup="1d5+3"
}



Released CreaturesEdit

For a rar including all creatures by tehsid - http://www.megaupload.com/?d=ARO205W4

Includes; Cows, Rhesus Macaques, Giant Ants, Alligators, Pigs and Wild Boars, Dwarf Scout's and Killer bees.

Code:

npc_type "pig" {
	name="Pig"
	speed="1d6"
	color="255,153,255"
	graphic='p'
	health=45
	AI="PeacefulAnimal"
	attackSkill="1d0"
	attackPower="1d1"
	defenceSkill="2d4"
	spawnAsGroup="1d7"

}

npc_type "cow" {
	name="Cow"
	speed="1d5"
	color="255,255,255"
	graphic='c'
	health=60
	AI="PeacefulAnimal"
	attackSkill="1d4"
	attackPower="1d1"
	defenceSkill="2d4"
	spawnAsGroup="1d5"
}

npc_type "wild boar" {
	name="Wild Boar"
	plural="Wild Boars"
	speed="1d9+13"
	color="153,102,0"
	graphic='B'
	health=130
	AI="HostileAnimal"
	attackSkill="3d2"
	attackPower="3d4"
	defenceSkill="1d5"
	spawnAsGroup="1d3+5"
}

npc_type "rhesus macaques" {
	name="Rhesus Macaques"
	speed="1d10+15"
	color="255,0,0"
	graphic='r'
	health=30
	AI="HungryAnimal"
	attackSkill="1d2+1"
	attackPower="1d2+1"
	defenceSkill="1d1+1"
	spawnAsGroup="1d1"
}

npc_type "giant ant" {
	name="Giant Ant"
	speed="1d5+17"
	color="255,153,0"
	graphic='a'
	health=35
	AI="HungryAnimal"
	attackSkill="1d1+1"
	attackPower="1d3+1"
	defenceSkill="1d2+1"
	spawnAsGroup="1d6+2"
}

npc_type "alligator" {
	name="Alligator"
	speed="1d10+20"
	color="0,204,0"
	graphic='A'
	health=35
	AI="HostileAnimal"
	attackSkill="1d2+1"
	attackPower="1d5+1"
	defenceSkill="2d1+1"
	spawnAsGroup="1d1+2"
}

npc_type "dwarfscout" {
	name="Dwarf Scout"
	speed="1d10+15"
	color="255,255,0"
	graphic='d'
	health=230
	AI="HostileAnimal"
	attackSkill="4d4+1"
	attackPower="4d2+1"
	defenceSkill="5d1+1"
	spawnAsGroup="1d10+3"
}

npc_type "killerbee" {
	name="Killer Bee"
	plural="Killer Bee's"
	speed="1d20+15"
	color="255,255,204"
	graphic='b'
	health=2
	AI="HostileAnimal"
	attackSkill="5d4+9"
	attackPower="5d0+2"
	defenceSkill="1d0"
	spawnAsGroup="5d10+10"
}

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