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There are several different AIs that control how various creatures behave.

HostileEdit

Hostile creatures will immediately try to harm your orcs or goblins.

HungryEdit

Hungry creatures will first attempt to reach a stockpile that has food, and consume that food. If no food is accessible, the AI switches to Hostile.

PlayerNPCEdit

This is the AI that controls how creatures under your own command will behave.

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